![]() |
One game that has confounded me in its popularity, especially on Mindjolt is Crazy Taxi. The game is pretty simple: there are three lanes you can switch to and you can jump over other cars. You must try to race to the end of each level before time runs out. The further the distance, the higher your score. Its a very run of the mill car game with nothing special and the game-play is not all that addictive. Yet, despite its mediocrity(it scored less than a 3.0 on Newgrounds), it has held the top spot on Mindjolt forever. This of course means a lot of views which results in a lot of brand awareness for its developer. |
I’ve had games published on Mindjolt before and I haven’t even come close to reaching the top spot when my games hit 20,000 plays per day from Mindjolt. The top game on there must at least get 40,000 plays per day. If the game had Mochi-Ads, this would result in several hundred dollars of revenue per month. Usually new games on Mindjolt only stay popular for a few days before dropping back down into the unknown.
This game has not been nearly as popular on any other portal as Mindjolt and in most places has not received nearly as many views. So what makes it so popular on Mindjolt?
To answer this or even attempt to answer it, we have to look at what separates Mindjolt from other sites. Mindjolt depends on Facebook for most of its traffic and a major draw is the high-score API that many of their games has integrated. Since most of the traffic comes from Facebook rather than their actual website, most of the gamers are not likely to be hard-core gamers and are therefore just looking for a easy, no-too-intense, casual game to play. Being able to keep track of score and compete with their friends is a huge bonus. Thats where this game cashes in. It has no hard-to-master mechanics so the game is playable off the bat for anyone. The game also doesn’t take any time to get into as once you start the game, the game-play is pretty much the same no matter how long you play it. And most of all, it only takes a few minutes to finish a game. There is no maximum high-score I’m aware of as you can always just keep on going. Its a complete test of how fast you are at pushing the arrow keys and the space bar so someone can always beat you. Since it a fast game to play and high scores are easy to achieve, it would naturally draw a lot of people on Mindjolt. It also helps that it is one of the oldest games on Mindjolt so that first-game type of effect gives it an advantage too. Overall Mindjolt is a site where not-so-great games can become insanely popular. The key here is not fancy graphics or complex game-play but easy to play games that have high scores and that would draw people back again to beat other people’s high scores. Simple shooting and matching games tend to do well at the site. Mindjolt presents a great oppurtunity for developers and games that many of us can develop in a few hours can make us quite a lot of money by Mochi-Ads views here. I, myself, am making a lot of highscore, point-and-click type of games to see how they do on Mindjolt. Maybe one of them will hit big, like crazy taxi.


