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A few days ago I wrote about Frontline Tower Defense, a graphically intense tower defense game. Since then, I have played it some more and have found a new tactic that will work on medium difficulty. Its not a no-leak strategy in most cases but will suffice. A few creeps from the earlier waves will probably get through. Later, when you upgraded the skills in attack power and range, nothing should get through. You can go back and play the earlier levels then if you want to get the 1 extra skill point for not losing any health. |
Anyways, this strategy will be quite different from strategies that you may be used to for tower defense games. Look at the picture posted above and note where all my towers are. Thats right, they are not in the place that would cover the most area on the map, they are placed right near the entrance. The reason is simple. Enemies move extremely slow while they are coming onto the map so hitting them right as they come out gives the most damage. I’ve also placed towers at the end of the map or clean-up(this is necessary). This generally works for maps with 1 entrance. For maps with two entrances you will need to space the map. I’ve found that after you upgrade the range, most towers can reach over to both entrances if you put the tower in the middle.
You can always start off with either sniper, machine gun, or 4 basic towers. After that, build 2 teslas(one near the beginning and one near the end) and then 2 more basic turrets. Afterwards, build 1 more tesla and then maybe a damage/range booster. After that save $1500 for the missile tower. After you get your first missile tower down, the game is pretty much over as no enemies will ever get through. I usually have 4-6 fully upgraded missiles towers at the end.





April 25th, 2009 at 1:30 am
This one is such a great and addictive game. There is only slight problem with game difficulty level. If you play with level ‘easy’ it remains quite interesting until level 4, but after that it is just too easy to build massive amount of attacking towers so that enemies have no chance. Of course one can choose more difficult level, but it would be nice if the challenge would stay there still for ‘easy’ level as well.
June 5th, 2009 at 3:08 pm
I agree. In the begining it can be challenging. but at the end its too easy. Also. I usually start out with sniper, then alter machine gun, then at the last levels i use a electro tower and 4 normal towers. Hope this Helps!
June 5th, 2009 at 3:10 pm
O and near like the last waves, except the first 4 levels, i use a ice tower cause it slows down the enemies that are strong in the last wave.
August 4th, 2009 at 5:39 pm
i need help on area 13
September 12th, 2009 at 4:48 pm
whats a regular tower?
October 28th, 2009 at 7:20 pm
area 17 is too hard any tips?
January 1st, 2010 at 5:33 pm
For some reason on Area 18 wave 55 no enemies come through at all and then it says defeated. Has anyone else had this happen?
January 3rd, 2010 at 4:44 am
There is a bug in this game in which the vehicles will go “off-road” in fast-forward in normal and hard mode, running quickly off the screen and either draining your score or hanging the game.
February 6th, 2010 at 8:38 pm
You all must be joking. Try playing level 4 on hard and then tell me how “easy” this game is.
August 11th, 2010 at 5:31 am
17 area only in easy…
August 20th, 2010 at 7:15 am
It’s just one thing i don’t get, how do you change the dificulty? Can’t find it anywhere. I’m at lvl 8 right now and is stuck. But I’m not giving up.
Peace!
December 17th, 2011 at 9:26 pm
can anyone help me??? i’m stuck in area 4. >___<